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Ergebnisse:
Beyersmann, Elisabeth: Wegener, Signy: Kemp, Nenagh: That's good news. Semantic congruency effects in emoji processing. [2023]
Prena, Kelsey: Molina, Deanna: Waller, Vilesha: Cheng, Hu: Newman, Sharlene D.: Using neuroimaging techniques to link game rewards to memory through activity in the hippocampus. [2023]
Mukhametov, Sergey: Woerner, Salome: Hoyer, Christoph: Becker, Sebastian: Kuhn, Jochen: Unterstuetzung von Experimenten zu Linsensystemen mit Simulationen, Augmented und Virtual Reality: Ein Praxisbericht. [2023]
Tuschen-Caffier, Brunna: Werthmann, Jessica: Koerperbildungsstoerungen. [2022]
Bazalgette, Cary: How children learn to "read" movies. [2022]
Ewoldsen, David R.: Hoewe, Jennifer: Grady, Sarah: A cognitive processing framework for media interpretation. [2022]
Kirkorian, Heather L.: Choi, Koeun: Yoo, Seung Heon: Etta, Roxanne A.: The impact of touchscreen interactivity on U.S. toddlers’ selective attention and learning from digital media. [2022]
Lo, Wai Han: Cheng, Benjamin Ka Lun: Wang, Shiqi: Effect of virtual reality news presentation on news learning. [2022]
Carcioppolo, Nick: Lun, Di: MacFarlane, Soroya Julian: Exaggerated and questioning clickbait headlines and their influence on media learning. [2022]
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